D&D Gent logo

Join Our Ongoing Campaigns

MÖRK BORG logo

Dungeon Master Mayhem 2026

Next week

RaveBorg
Image credit: Benny Raimondi

Dungeon Master Mayhem: Raveborg (Mörk Borg spinoff)

to
Ages 18+

Your settlement is consumed by a deadly fever, rows of the sick collapsing faster than medics can save them. The only hope is a ruined mall in Silenced territory, said to hold crates of untouched antibiotics. You have been chosen to brave the Silenced halls, return swiftly with the medicine, or wacht your home fall quiet forever.

Dungeon Master Mayhem 2026
Green Dawn Mall entrance, three friends armed
Image credit: Original logo by momatoes; original design by Morgane Parisi.

Dungeon Master Mayhem: Green Dawn Mall

to
Ages 18+

All malls are the same.

All malls, in time, become Green Dawn Mall.

Green Dawn Mall never ends.

Green Dawn Mall is hungry for customers.

It forgot what a customer is, but it wants some.

You’re not customers.

You entered Green Dawn Mall, looking for a lost friend.

It won’t let you leave.

Dungeon Master Mayhem 2026
Pirate Borg

Dungeon Master Mayhem: Pirate Borg

to
Ages 18+

It has begun, the first Abyssal Lord has risen. The Dread Pirate lord and Necromancer known as Blackbeard has returned from his shallow grave to wreak havoc upon mankind. As the undead army gathers he awaits the new age upon the ruins of Port Royal.

This is the first session of The Scourge Trilogy. Don't forget something to write down notes!

Dungeon Master Mayhem 2026
city with dark clouds and skies
Image credit: Fengyou Wan

Dungeon Master Mayhem: Goodnight Vienna (CoC)

to
Ages 18+

Goodnight Vienna (Call of Cthulhu 7e)

The lord of Steinhof is dead. Tonight his heirs meet in the manor of house Battenbard, illuminated by blue&red strobe lights, for the lord was murdered and they are all your suspects. Your duty is to guide the investigation to an acceptable conclusion, for in the year 2286 one must weight the value of justice afainst the interests of the state. Take care not to delve too deeply into the darkness of the long forgotten places, lest you yourself be lost to them.

People whisper that Steinhof is cursed, that they should never have built on top of that old churc. For when it was built long ago they said: "... is it not a beautiful irony of fate, that the first sensible secessionist building in Viennna has been built for the insane?"

Characters provided. This is the second session of a mini campaign of 3-4 sessions.